Balls System
Dream Big, Play Fantasy cricket – TERSAN – DO is Your Court of Victory.
Fantasy Scoring System
1. Player Action Points
Attacking Players (Forwarders, Midfielders, Defenders, Goalkeepers)
- Goal – 5 points (forward), 6 points (midfielder), 7 points (defender/goalkeeper)
- Assist – 3 points
- Won Penalty – 2 points
- Missed Penalty – -2 points
- Shot on the Post (No Goal) – 1 point
- Created Goal Chance – 1 point
Defensive Actions (Defenders, Midfielders, Goalkeepers)
- "Dry" Match (Cleanup) – 4 points (goalkeeper), 3 points (defender), 1 point (midfielder)
- Key Tackle/Interception – 1 point (for 3 actions)
- Successful Shot Blocks – 1 point (for 2 blocks)
- Saved Penalty (goalkeeper) – 5 points
Anti-bonuses (penalty points)
- Missed goal (goalkeeper/defender) – -1 point for each goal after the first
- Yellow card – -1 point
- Red card – -3 points
- Own goal – -3 points
- Mistake that led to a goal – -2 points
2. Game bonuses
- Player of the match (official rating) – 3 points
- Highest match rating (according to statistics) – 2 points
- Team victory – 1 point for all players who spent more than 60 minutes on the field
3. Special bonuses
- Goal from outside the penalty area – +1 additional point
- Goal after dribbling 2+ players – +1 additional point
- Back pass or other spectacular pass that led to a goal – +1 point
- Goal or assist in injury time – +1 point
Fantasy Basketball Scoring System
1. Basic Statistics
- Points – +1 for each point scored
- Rebounds – +1.2 (offensive), +1 (defensive)
- Pass (assist) – +1.5
- Steals – +3
- Blocked shot – +3
- Achieved three-pointer – +1 additional bonus (total +4)
- Achieved free throw – +1
- Triple-double (10+ in three categories) – +5
- Double-double (10+ in two categories) – +3
2. Anti-bonuses (penalty points)
- Loss (training) – -2
- Missed free throw – -1
- Missed field goal – -0.5
- Fouls (for each) – -1
- Fall-out (5 or 6 fouls depending on the league) – -3
- Technical foul – -2
- Disqualification (removal from the game) – -5
3. Additional bonuses
- Player of the match (official rating) – +3
- Key shot in the last 30 seconds (if the team won) – +2
- Team victory – +1 (only for those who played 20+ min)
- Team loss with a minimum gap (≤3 points) – +1 (if 20+ min played)
4. Special bonuses
- Throw at the siren – +3
- Dunk over the opponent – +2
- 5+ blocks in the match – +3
- 5+ steals in the match – +3
- 50+ points in the game – +10
- 30+ rebounds in the game – +10
- 20+ assists in the game – +10